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Ben Jenkinson
Director
B.Ed, B.AppSci, M.Ed (School Leadership), MACEL
Inspired by learning that matters to the future of young people, Ben is committed to teaching and learning practices that encourage students to pose questions, think critically, be creative and act collaboratively to solve the real-world problems of our community.
An experienced teacher and leader in the school-setting, Ben has held senior curriculum, operational and pastoral leadership roles in some of Australia's highest performing schools.
Q: What do you hope Casey Tech School will achieve for its students?
I want Casey Tech School to empower schools, teachers and students with the skills and dispositions to confidently contribute to solving the problems that actually matter in our world. Now and into the future, it is critical that members of our local community have the ability to understand and apply STEAM and Enterprise skills in this endeavour.
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Helen Silvester
Head of Programs
B.Sc (Hons), Dip.Ed., Prof.Cert.Ed (Neuroscience)
Helen Silvester is a passionate STEAM educator. She particularly enjoys all forms of science communication from teaching, presenting, designing curriculum to writing textbooks. She has over twenty years’ experience in education and her love of the biological sciences originated during her work in immunology at Walter Eliza Hall Institute of Medical Research and at The Royal Children’s Hospital, Melbourne. A highly decorated teacher, Helen is renowned for her expert delivery of professional development to science teachers across. Victoria and she has been involved in curriculum development for schools and educational systems both nationally and internationally. Helen is an active contributor to the Australian Science Teachers Association, VCAA and ACARA. Helen is a keen advocate of teaching STEAM through problem-based learning that encourages students to be self-directed, interdependent and independent.
Q: What do you hope Casey Tech School will achieve for its students?
To inspire the next generation of STEAM entrepreneurs to use their knowledge and skills to solve real problems and empower them to take action.
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Brian Murphy
STEAM Educator
BA (Hons) Industrial Design, Grad. Cert. Ed., Cert. Maker-Centered Learning (HGSE)
An experienced teacher and design engineer, Brian has a passion for blending and applying STEAM skills through sustainable design and maker-centred learning. He has led education programs in schools across the United Kingdom, New Zealand and Australia. From Ireland by origin and with family connections in China, Brian is a true global citizen with a keen interest in helping young people to develop their skills and dispositions for the future. A local resident of Casey and advocate for the City Council's Smart Cities strategy, Brian is also a highly regarded local soccer player and coach.
Q: What do you hope Casey Tech School will achieve for its students?
Casey Tech School has a great opportunity to shape tomorrow by equipping students with the 21st Century (enterprise) skills needed for our ever-changing workforce and industries. I hope to engage our students and capture their imagination with new ways of applied, STEAM learning that give young people every opportunity to discover their passions and to build their future.
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Kara Stuart
Administrator
B.A, Dip.Ed, Cert IV Teaching & Assessment
Growing up with science expertise in the family, Kara has an intrinsic enthusiasm for all things STEAM. Coupled with her experience as a secondary school teacher and environmental activist, she is a huge supporter of education programs that encourage curiosity and innovation, especially around sustainability.
Q: What do you hope Casey Tech School will achieve for its students?
I hope that Casey Tech School will empower students to direct their own learning, and develop their enterprise skills by collaborating with their peers, communicating, organising, and thinking critically and creatively. Most importantly, I hope CTS programs allow students to experience rewarding and meaningful outcomes through designing solutions to real world problems.